package ru.papergames.battleserver.network.serverpackets.flashuser;

import org.apache.log4j.Logger;

/**
 *
 * This packet mean that battle action was not performed because of NPC's activity.
 * So client might make another one attempt to do he same action.
 *
 * @author: atroshanin
 * Date: 10.04.2010
 * Time: 22:19:57
 */
@Deprecated
public class NpcConcurrentActionGoing extends PaperGameServerPacket {

    private static final Logger log = Logger.getLogger(NpcConcurrentActionGoing.class.getName());

    public static final NpcConcurrentActionGoing STATIC_PACKET = new NpcConcurrentActionGoing();

    private NpcConcurrentActionGoing() {
    }

    @Override
    protected int getPacketId() {
        return NPC_CONCURRENT_ACTION_GOING_PACKET_ID;
    }

    @Override
    protected void writePacketData() {
        log.info("NpcConcurrentActionGoing.writePacketData");
    }

}
